The author argues that academic teachers often act more like charlatans than educators, trapped in a selfâperpetuating cycle of âfakeâ teaching and fabricated grades that serve institutional finances rather than learning. He proposes that computer programming can replace both teachers and grading systems by having students actively model subjectsâsuch as simulating biological processes or orbital dynamicsâto demonstrate mastery through code rather than rote exams. By turning lessons into practical programming projects (e.g., building pixelâbased geometry animations), graduates use the knowledge acquired to launch and manage startups, with profits from these ventures reinvested back into the system, thus closing a loop that rewards real application over traditional grades.






















